![]() Replay the chapter “The Copper Mill” via expeditions mode for this. Each strike will knock them back a little further until they fall off the ledge. When enemies stand near a ledge you must press Triangle to perform a melee attack with your axe. Repeat this three times for the trophy to unlock. Crafting a med kit requires 1 leaf and 1 cloth. Hit them with the bottle from behind and you’re done. Take a bottle and sneak up to one of the enemies. There are two bottles in the first area with enemies. You can get this easily by replaying the chapter “Acropolis” via expeditions mode. This requires the skill “Deadly Force” from the brawler skill tree. When you encounter the very first group of enemies there are 3 guys standing close together. Very early in the chapter you pick up a bottle and some pieces of cloth to craft the molotov. Replay the chapter “The Copper Mill” via expeditions mode. You can actually do this when you learn how to craft molotovs for the first time. You can craft molotov cocktails by pressing R1 while holding a bottle in your hands. Unlock all other 65 trophies of the base game to earn platinum (DLC trophies not required).ĭefeat 2 enemies or more using a single Molotov Cocktail You also get tons of credits and free card packs from completing the main game 100% – just buy the cheapest card packs and you shouldn’t have any trouble unlocking 300 cards in total. It’s not too difficult thanks to the free choice of modifiers and the x3 multiplier for survivor difficulty. start level without ammo) and in exchange you get a significant score boost. Some modifiers will make the game harder (i.e. For this you must reach a certain highscore in each level which is based on your completion time, selected difficulty, card modifiers and challenges. The last step is to get a gold medal in all levels and unlocking 300 cards in expeditions mode. Combat trophies can also be unlocked in DLCs, you don’t have to do them in the main game. Some of them are easier via chapter replay. The trophy guide below points out the best locations and farming spots for all of these. Most of these can be completed in free roam after finishing the story. Step 3: Miscellaneous TrophiesĪfter reaching 100% completion you might be missing a few combat related or miscellaneous trophies. You can also check for available challenges by pressing Triangle on the world map and scrolling down to the challenges tab. The skill “Intuitive” is highly recommended because it highlights collectibles through walls. You can fast travel back to all places that have completion based items (even to the syrian tomb). ![]() You can view the world map at any time and scroll over a region to see how many collectibles can be found there. If you are missing something and it doesn’t show up on the map it is likely in one of those 3 places (or you are missing the map/satchel/monolith). So pay extra attention on challenge tombs, crypts and caves. Some collectibles are in underground areas and may not display correctly on the map. The collectibles get marked on your map after finding the explorer satchel and archivist map for an area and translate the monoliths. The following are not collectibles, but are progression based tasks you need for 100%: There are the following types of collectibles: To complete the game 100% you must beat the story, do all side missions, solve the challenge tombs, find all collectibles, and complete all challenges. You can replay all chapters via expeditions mode and mop up everything else in free roam after the story. You needn’t bother with anything else here. Also purchase the skill “Intuitive” as it will highlight collectibles through walls and makes them much easier to find. Some items are inaccessible until you get certain story upgrades. Just check your map before moving on to the next area and grab everything you can. Pick up everything you come across – all collectibles get marked on your map after you find the explorer satchel and archivist map for an area and translate the monoliths. Especially the challenge tombs provide significant perk unlocks and should be done as soon as possible. Not only will this save time later on, but you also receive bonus XP to make your life easier on Survivor difficulty. It would be beneficial to grab as many collectibles as possible as you play through the game. The main difference to other difficulties is that your health doesn’t regenerate (you must craft med kits to restore health), you take more damage and enemies have increased health. There are relatively few enemy encounters and you can easily take out most enemies in stealth to avoid open combat. The only hard encounters are at the very end of the game. This is the highest difficulty in the game, but it’s totally doable on the first run. You must beat the game on survivor difficulty for the trophy “Ultimate Survivor”.
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